Short! Quest.Licensing.LicenseException Unable to validate license key. Reason: The value entered into the License Key text field may have been entered incorrectly. Please check the value for the License Key. Stack Trace: at Quest.Licensing.QuestKeyFactory.extractProductKey(String licenseKey) at Quest.Licensing.QuestKeyFactory.getProductId(String licenseKey) at Quest.Licensing.QuestKeyFactory.RetrieveLicenses(Int32 productId, StorageLocation location, String fingerPrint) at Quest.Toad.Map.MapValidation.loadAndValidateQKLkeys() at Quest.Toad.Map.MapValidation.SetCurrentToadOption() at Quest.Toad.Map.MapValidation.SetOptionsAndCheckIdentity() at Quest.Toad.Map.MapValidation.Initialize() at Quest.Toad.Map.MapValidation.get_InstalledPlatforms() at Quest.Toad.Map.MapValidation.get_InstalledPlatformTypes() at Quest.Toad.Util.Global.get_MutexAppCode() at Quest.Toad.StartupForm.MainAppicationEntryPoint(String[] args) at Quest.Toad.ToadProcessEntryPoint.Main(String[] args) System.ComponentModel.Win32Exception Invalid window handle Stack Trace: at MS.Win32.UnsafeNativeMethods.CreateWindowEx(Int32 dwExStyle, String lpszClassName, String lpszWindowName, Int32 style, Int32 x, Int32 y, Int32 width, Int32 height, HandleRef hWndParent, HandleRef hMenu, HandleRef hInst, Object pvParam) at MS.Win32.HwndWrapper..ctor(Int32 classStyle, Int32 style, Int32 exStyle, Int32 x, Int32 y, Int32 width, Int32 height, String name, IntPtr parent, HwndWrapperHook[] hooks) at System.Windows.Interop.HwndSource.Initialize(HwndSourceParameters parameters) at System.Windows.Interop.HwndSource..ctor(HwndSourceParameters parameters) at System.Windows.Window.CreateSourceWindow(Boolean duringShow) at System.Windows.Window.CreateSourceWindowDuringShow() at System.Windows.Window.SafeCreateWindowDuringShow() at System.Windows.Window.ShowHelper(Object booleanBox) at System.Windows.Window.Show() at Quest.Toad.Exceptions.Unhandled.ForceApplicationShutdown.ProcessUnhandledExcsAndShutdownApplication_Thread(Object state) at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj)
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